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init.lua
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48 lines (41 loc) · 1.22 KB
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--[[
Initializes the web3-dev-tools gaming environment.
Contains setup functions and configuration loading.
]]
local config = require('config')
--- Sets up the gaming environment with initial configurations.
-- @return boolean - returns true if setup is successful
local function setupEnvironment()
local success, err = pcall(function()
-- Initialize game settings
local settings = config.loadSettings()
-- Perform necessary startup operations
print('Game settings loaded:', settings)
end)
if not success then
print('Error during setup:', err)
return false
end
return true
end
--- Starts the main loop of the game.
-- @return void
local function startGameLoop()
while true do
-- Main game loop execution
print('Game looping...')
-- You can add game processing logic here
os.execute('sleep 1') -- Simulate delay for the loop
end
end
--- Main function to launch the application.
-- @return void
local function main()
if setupEnvironment() then
print('Environment set up successfully. Starting game loop...')
startGameLoop()
else
print('Failed to set up environment. Exiting...')
end
end
main()