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Add GitHub Actions release workflow for Windows, macOS, and Linux #1

Add GitHub Actions release workflow for Windows, macOS, and Linux

Add GitHub Actions release workflow for Windows, macOS, and Linux #1

Workflow file for this run

# GitHub Actions CI Workflow for gleditor
# Runs on every push and pull request to ensure builds work
name: CI
on:
push:
branches: [main, master, develop]
pull_request:
branches: [main, master, develop]
env:
BUILD_TYPE: Release
jobs:
# ============================================================================
# Linux Build & Test
# ============================================================================
build-linux:
runs-on: ubuntu-22.04
strategy:
matrix:
build-system: [cmake, make]
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y \
build-essential \
pkg-config \
cmake \
libgtk-3-dev \
libgtksourceview-4-dev \
libegl1-mesa-dev \
libgles2-mesa-dev
- name: Build with CMake
if: matrix.build-system == 'cmake'
run: |
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} ..
cmake --build . --config ${{ env.BUILD_TYPE }} -j$(nproc)
- name: Build with Make
if: matrix.build-system == 'make'
run: |
make -j$(nproc)
- name: Verify binary exists
run: |
if [ "${{ matrix.build-system }}" = "cmake" ]; then
test -f build/gleditor && echo "✓ Binary built successfully"
else
test -f bin/gleditor && echo "✓ Binary built successfully"
fi
# ============================================================================
# macOS Build
# ============================================================================
build-macos:
runs-on: macos-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Install dependencies
run: |
brew install gtk+3 gtksourceview4 pkg-config cmake
- name: Build with CMake
run: |
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} ..
cmake --build . --config ${{ env.BUILD_TYPE }} -j$(sysctl -n hw.ncpu)
- name: Verify binary exists
run: |
test -f build/gleditor || test -d build/gleditor.app && echo "✓ Binary built successfully"
# ============================================================================
# Windows Build
# ============================================================================
build-windows:
runs-on: windows-latest
defaults:
run:
shell: msys2 {0}
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Setup MSYS2
uses: msys2/setup-msys2@v2
with:
msystem: MINGW64
update: true
install: >-
mingw-w64-x86_64-gcc
mingw-w64-x86_64-make
mingw-w64-x86_64-cmake
mingw-w64-x86_64-pkg-config
mingw-w64-x86_64-gtk3
mingw-w64-x86_64-gtksourceview4
mingw-w64-x86_64-libepoxy
- name: Build with CMake
run: |
mkdir build && cd build
cmake -G "MinGW Makefiles" -DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} ..
cmake --build . --config ${{ env.BUILD_TYPE }} -j$(nproc)
- name: Verify binary exists
run: |
test -f build/gleditor.exe && echo "✓ Binary built successfully"