Wuthering Waves : vgmstream only works on first launch #653
Replies: 3 comments
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I have re-downloaded vgmstream and manually extracted it to the .data directory, and the issue no longer occurs today. 我重新下载了vgmstream并手动解压到.data目录下,此问题今日不再出现。 |
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The issue is still there, vgmstream has nothing to do with it, and will be fixed later |
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It's now fixed in latest FModel update. |
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[en]
The first time I unpacking the game Wuthering Waves, I can normally open and play the corresponding audio after decrypting the data under the directory
Client/Content/Aki/WwiseAudio/Events.However, after closing FModel and starting it the second time or any subsequent times, vgmstream cannot be called, resulting in WEM files not being decrypted into WAV files, so the audio cannot be played.
Relevant Information:
Game version at the time of reporting: 3.1.0 (CN version)
This issue was already present in the FModel version released on February 10, 2026.
Note: The English content was translated by AI.
[zh]
第一次解包游戏 鸣潮 时,可以正常打开
Client/Content/Aki/WwiseAudio/Events目录下数据解密后并播放相应音频。但当关闭fmodel,第二次及以后启动时,将无法调用vgmstream,导致wem文件没有解密为wav文件,音频不能播放。
相关信息:
提问发布时游戏版本为3.1.0(cn版本)
在使用fmodel 2026年2月10日发布的版本就我已经发现此问题。
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