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32-bit build prevents compilation on newer macOS releases #8

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@bhuntsman

While vx32 is a fundamentally 32-bit environment, newer releases of macOS require that all binaries be 64-bit.

How feasible would it be to update vx32 in such a way that it could compile and run as a 64-bit application, but keeping it such that the binaries it runs remain 32-bit only?

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