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## Changelog
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### v0.15.0
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#### What's New:
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- New public release - version 0.15.0
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### v0.14.5
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#### Fixes:
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- Prevent accidental prim reparenting during selection from the prim picker dialog.
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### v0.14.4
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#### What's New:
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- USD Explorer and USD Layer Editor now retain their docked or floating position and size when reopening a scene, with automatic reset to a visible default location if previously placed off-screen.
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#### Fixes:
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- Fixed a situation in which the USD Explorer could open over the file picker when creating a stage from a file.
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- Removed the "Both" animation export option to prevent conflicting spline and time sample authoring, aligning with USD behaviour where time samples take priority and splines are ignored.
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- Fixed a bug that allowed the Prim Picker to edit prims name.
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- Improved rename performance and reliability.
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### v0.14.3
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#### What's New:
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- USD Explorer and USD Layer Editor now retain their docked or floating position and size when reopening a scene, with automatic reset to a visible default location if previously placed off-screen.
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#### Fixes:
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- Removed the "Both" animation export option to prevent conflicting spline and time sample authoring, aligning with USD behaviour where time samples take priority and splines are ignored.
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- Improved rename performance and reliability.
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### v0.14.2
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#### What's New:
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- Compatibility release for 3ds Max Beta A519-71.2 release.
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- Resolved conversion issues between OpenPBR and USD Preview Surface on export.
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#### Fixes:
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- Exporting light now properly respects the On/Off state.
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- Fixed a potential Gimbal Lock issue when exporting data to USD with Split transform feature enabled.
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- Fixed an issue where camera with animated targets wouldn't get animated when exporting with Curves.
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- Fixed an issue where 3ds Max would crash when exporting biped with Animation curves.
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### v0.14.1
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#### Fixes:
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- Fixed an issue where animated transforms didn't match the original when exporting with Y-up and animation curves.
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