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Houdini 22 HtoA 6.5.3.1 - Atmo/Fog environments don't work at all #2733

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@gripeyes

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It used to relatively work before with massive lifecycle issues, at the moment it doesn't do anything at all. Even when restarting the render. In general when it comes to atmo/fog environment it'd be in general great to have a redesign for a "Solaris native dedicated environment" node instead of hacking it in through "Arnold material builder" and the LOP afterwards.

Feels incredibly legacy, unreliable (lifecycle) & broken at the moment.

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