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lib/usdUfe/ufe/UsdUndoMaterialCommands.cpp

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Original file line numberDiff line numberDiff line change
@@ -314,7 +314,7 @@ void UnbindMaterialUndoableCommand::execute()
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// Note: UnbindAllBindings() will also unbind collection-based bindings.
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// We may need to revisit if that is desired for this command or not.
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//
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// In contrrast, UnbindDirectBinding() will only unbind direct bindings.
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// In contrast, UnbindDirectBinding() will only unbind direct bindings.
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// We currently only manage direct bindings, so we may want to revisit
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// this if we add collection-based bindings support.
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if (_unassignAll) {

test/lib/testAttributeEditorTemplate.py

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@@ -334,7 +334,7 @@ def testAECustomMaterialControl(self):
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materialFormLayout = self.findExpandedFrameLayout(startLayout, 'Material', fullPrimPath)
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self.assertIsNotNone(materialFormLayout, 'Could not find "Material" frameLayout')
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# We can now search for the control for the meterial.
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# We can now search for the control for the material.
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assignedMaterialControl = self.searchForMayaControl(materialFormLayout, cmds.text, 'Default')
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self.assertIsNotNone(assignedMaterialControl, 'Could not find the "Default" control')
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strengthControl = self.searchForMayaControl(materialFormLayout, cmds.optionMenuGrp, 'Strength')

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