How to run custom USD/Hydra render delegate in newly released Maya 2024 #2984
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Vsevolod1983
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Hello!
Previously on Maya 2023 we were managed to run our own custom hydra render delegate with MtoH/USD ecosystem which was part of Maya installation
I tried newly released Maya 2024 and I found out that MtoH is absent and I cannot see our render delegate in the list of available renderers in viewport.
Previously, we used Maya.env file to have proper setup :
PATH=%PATH%; < Path to libraries of custom render delegate>
PXR_PLUGINPATH_NAME=%PXR_PLUGINPATH_NAME%;
It seems that this approach does not work any more.
Could you please suggest how we should work with it now in Maya 2024 ?
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