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Copy pathREPOTweaks.csproj
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32 lines (27 loc) · 1.35 KB
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Copy pathREPOTweaks.csproj
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32 lines (27 loc) · 1.35 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<LangVersion>9</LangVersion>
<Nullable>enable</Nullable>
<Authors>BLOKBUSTR</Authors>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<!-- Add Package Sources -->
<PropertyGroup>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.windows10ce.com/nuget/v3/index.json
</RestoreAdditionalProjectSources>
</PropertyGroup>
<!-- Package References -->
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all"/>
<PackageReference Include="BepInEx.AssemblyPublicizer.MSBuild" Version="0.5.0-beta.2" PrivateAssets="all" IncludeAssets="build" />
<PackageReference Include="Linkoid.Repo.Plugin.Build" Version="0.2.2" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" ExcludeAssets="runtime"/>
<PackageReference Include="UnityEngine.Modules" Version="2022.3.62" IncludeAssets="compile" PrivateAssets="all"/>
<PackageReference Include="R.E.P.O.GameLibs.Steam" Version="0.4.4-ngd.0" PrivateAssets="all" />
</ItemGroup>
</Project>