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ci: cross-compile x86_64 macOS on the arm64 runner #3

ci: cross-compile x86_64 macOS on the arm64 runner

ci: cross-compile x86_64 macOS on the arm64 runner #3

Workflow file for this run

name: Release
# Build native binaries for each supported platform and attach them to the
# GitHub Release whenever a version tag (e.g. v0.2.0) is pushed.
# `workflow_dispatch` allows a manual build-only run (no upload) for testing.
on:
push:
tags:
- "v*"
workflow_dispatch:
permissions:
contents: write
jobs:
build:
name: Build ${{ matrix.target }}
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-latest
target: x86_64-unknown-linux-gnu
# Both macOS arches build on the arm64 runner: aarch64 natively and
# x86_64 via cross-compilation (clang targets -arch x86_64, and the
# macOS SDK ships both slices). This avoids the scarce, often-stalled
# Intel (macos-13) runner entirely.
- os: macos-latest
target: aarch64-apple-darwin
- os: macos-latest
target: x86_64-apple-darwin
- os: windows-latest
target: x86_64-pc-windows-msvc
steps:
- uses: actions/checkout@v4
# edition 2024 requires a recent stable; @stable always resolves to the
# latest stable release, which covers it.
- name: Install Rust toolchain
uses: dtolnay/rust-toolchain@stable
with:
targets: ${{ matrix.target }}
- name: Cache cargo build
uses: Swatinem/rust-cache@v2
with:
key: ${{ matrix.target }}
# --locked guarantees the committed Cargo.lock is used as-is.
# rusqlite's "bundled" feature compiles SQLite from C source, so each
# runner's native C toolchain (gcc / clang / MSVC) is relied upon — this
# is why the matrix uses native runners rather than cross-compilation.
- name: Build release binary
run: cargo build --release --locked --target ${{ matrix.target }}
- name: Package (Unix)
if: runner.os != 'Windows'
shell: bash
run: |
dist="cntl-${{ github.ref_name }}-${{ matrix.target }}"
mkdir "$dist"
cp "target/${{ matrix.target }}/release/cntl" "$dist/"
cp README.md LICENSE "$dist/"
tar -czf "$dist.tar.gz" "$dist"
echo "ASSET=$dist.tar.gz" >> "$GITHUB_ENV"
- name: Package (Windows)
if: runner.os == 'Windows'
shell: bash
run: |
dist="cntl-${{ github.ref_name }}-${{ matrix.target }}"
mkdir "$dist"
cp "target/${{ matrix.target }}/release/cntl.exe" "$dist/"
cp README.md LICENSE "$dist/"
7z a "$dist.zip" "$dist"
echo "ASSET=$dist.zip" >> "$GITHUB_ENV"
# Only publish assets on a real tag push; manual dispatch builds stay
# build-only so the workflow can be smoke-tested without a release.
- name: Upload to release
if: startsWith(github.ref, 'refs/tags/')
uses: softprops/action-gh-release@v2
with:
files: ${{ env.ASSET }}
fail_on_unmatched_files: true