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Copy pathlayout.c
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48 lines (43 loc) · 1.31 KB
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/* See LICENSE file for copyright and license details. */
#include "dwm.h"
void
monocle(Monitor* m)
{
unsigned int n = 0;
Client* c;
for (c = m->clients; c; c = c->next)
if (ISVISIBLE(c))
n++;
if (n > 0) /* override layout symbol */
snprintf(m->ltsymbol, sizeof m->ltsymbol, "[%d]", n);
for (c = nexttiled(m->clients); c; c = nexttiled(c->next))
resize(c, m->wx, m->wy, m->ww - 2 * c->bw, m->wh - 2 * c->bw, 0);
}
void
tile(Monitor* m)
{
unsigned int i, n, h, mw, my, ty;
Client* c;
for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
if (n == 0)
return;
if (n > m->nmaster)
mw = m->nmaster ? m->ww * m->mfact : 0;
else
mw = m->ww;
for (i = my = ty = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
if (i < m->nmaster)
{
h = (m->wh - my) / (MIN(n, m->nmaster) - i);
resize(c, m->wx, m->wy + my, mw - (2 * c->bw), h - (2 * c->bw), 0);
if (my + HEIGHT(c) < m->wh)
my += HEIGHT(c);
}
else
{
h = (m->wh - ty) / (n - i);
resize(c, m->wx + mw, m->wy + ty, m->ww - mw - (2 * c->bw), h - (2 * c->bw), 0);
if (ty + HEIGHT(c) < m->wh)
ty += HEIGHT(c);
}
}