File tree Expand file tree Collapse file tree
Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -25,3 +25,5 @@ libCesiumForUnityNative-*.so.meta
2525libCesiumForUnityNative- * .dylib
2626libCesiumForUnityNative- * .dylib.meta
2727Documentation~ /Reference /
28+ package-lock.json
29+
Original file line number Diff line number Diff line change @@ -28,13 +28,13 @@ struct CreateModelOptions {
2828 */
2929struct CesiumPrimitiveInfo {
3030 /* *
31- * @brief Whether or not the primitive's mode is set to POINTS.
32- * This affects whether or not it can be baked into a physics mesh.
31+ * @brief Whether the primitive's mode is set to POINTS.
32+ * This affects whether it can be baked into a physics mesh.
3333 */
3434 bool containsPoints = false ;
3535
3636 /* *
37- * @brief Whether or not the primitive contains translucent vertex
37+ * @brief Whether the primitive contains translucent vertex
3838 * colors. This can affect material tags used to render the model.
3939 */
4040 bool isTranslucent = false ;
@@ -50,8 +50,8 @@ struct CesiumPrimitiveInfo {
5050
5151 /* *
5252 * @brief Whether the primitive contains normals
53- * @remarks If normals are not present, they should be generated on the CPU
54- * or in the shader.
53+ * @remarks If normals are not present amd using a lit material, they should
54+ * be generated on the CPU or in the shader.
5555 */
5656 bool hasNormals = false ;
5757
You can’t perform that action at this time.
0 commit comments