|
| 1 | +package me.chancesd.pvpmanager.manager; |
| 2 | + |
| 3 | +import java.util.HashMap; |
| 4 | +import java.util.Set; |
| 5 | + |
| 6 | +import org.bukkit.entity.Player; |
| 7 | +import org.bukkit.event.entity.PlayerDeathEvent; |
| 8 | +import org.bukkit.inventory.ItemStack; |
| 9 | + |
| 10 | +import me.chancesd.pvpmanager.integration.Hook; |
| 11 | +import me.chancesd.pvpmanager.integration.type.WorldGuardDependency; |
| 12 | +import me.chancesd.pvpmanager.player.CombatPlayer; |
| 13 | +import me.chancesd.pvpmanager.player.UntagReason; |
| 14 | +import me.chancesd.pvpmanager.setting.Conf; |
| 15 | +import me.chancesd.pvpmanager.setting.Lang; |
| 16 | +import me.chancesd.pvpmanager.setting.Permissions; |
| 17 | +import me.chancesd.pvpmanager.utils.CombatUtils; |
| 18 | + |
| 19 | +public class DeathHandler { |
| 20 | + |
| 21 | + private final PlayerManager playerManager; |
| 22 | + private final WorldGuardDependency wg; |
| 23 | + |
| 24 | + public DeathHandler(final PlayerManager playerManager) { |
| 25 | + this.playerManager = playerManager; |
| 26 | + this.wg = (WorldGuardDependency) playerManager.getPlugin().getDependencyManager().getDependency(Hook.WORLDGUARD); |
| 27 | + } |
| 28 | + |
| 29 | + public void processDeath(final PlayerDeathEvent event) { |
| 30 | + final Player player = event.getEntity(); |
| 31 | + final CombatPlayer combatPlayer = playerManager.get(player); |
| 32 | + final Player killer = player.getKiller(); |
| 33 | + |
| 34 | + if (combatPlayer.isInCombat()) { |
| 35 | + if (killer != null && !killer.equals(player)) { |
| 36 | + final CombatPlayer pKiller = playerManager.get(killer); |
| 37 | + handlePvPDeath(player, combatPlayer, killer, pKiller, event); |
| 38 | + } |
| 39 | + |
| 40 | + final Set<CombatPlayer> enemies = combatPlayer.getEnemies(); |
| 41 | + if (Conf.UNTAG_ON_KILL.asBool()) { |
| 42 | + enemies.forEach(enemy -> enemy.removeEnemy(combatPlayer)); |
| 43 | + } |
| 44 | + combatPlayer.untag(UntagReason.DEATH); |
| 45 | + } |
| 46 | + |
| 47 | + // Let's process player's inventory/exp according to config file |
| 48 | + if (combatPlayer.hasPvPLogged()) { |
| 49 | + handleCombatLogDrops(event, player); |
| 50 | + return; |
| 51 | + } |
| 52 | + |
| 53 | + handlePlayerDrops(event, player, killer); |
| 54 | + } |
| 55 | + |
| 56 | + private void handlePvPDeath(final Player player, final CombatPlayer pvPlayer, final Player killer, final CombatPlayer pKiller, |
| 57 | + final PlayerDeathEvent event) { |
| 58 | + if (Conf.KILL_ABUSE_ENABLED.asBool() && !pKiller.hasPerm(Permissions.EXEMPT_KILL_ABUSE)) { |
| 59 | + pKiller.addVictim(player); |
| 60 | + } |
| 61 | + if (wg == null || !wg.containsRegionsAt(killer.getLocation(), Conf.KILLS_WG_EXCLUSIONS.asSet())) { |
| 62 | + if (Conf.MONEY_REWARD.asDouble() > 0) { |
| 63 | + pKiller.giveReward(pvPlayer); |
| 64 | + } |
| 65 | + if (Conf.MONEY_PENALTY.asDouble() > 0) { |
| 66 | + pvPlayer.applyPenalty(); |
| 67 | + } |
| 68 | + if (pKiller.canExecuteKillCommand()) { |
| 69 | + CombatUtils.executeCommands(Conf.COMMANDS_ON_KILL.asList(), killer, killer.getName(), player.getName()); |
| 70 | + } |
| 71 | + pvPlayer.setLastDeathWasPvP(true); |
| 72 | + if (Conf.EXP_STEAL.asDouble() > 0) { |
| 73 | + final int expWon = pKiller.giveExp(pvPlayer); |
| 74 | + event.setDroppedExp(0); |
| 75 | + event.setNewExp(player.getTotalExperience() - expWon); |
| 76 | + pvPlayer.message(Lang.EXP_STOLEN.msg(pKiller.getName(), expWon)); |
| 77 | + } |
| 78 | + } |
| 79 | + } |
| 80 | + |
| 81 | + public void handleCombatLogDrops(final PlayerDeathEvent event, final Player player) { |
| 82 | + if (!Conf.DROP_EXP.asBool()) { |
| 83 | + keepExp(event); |
| 84 | + } |
| 85 | + if (!Conf.DROP_INVENTORY.asBool() && Conf.DROP_ARMOR.asBool()) { |
| 86 | + CombatUtils.fakeItemStackDrop(player, player.getInventory().getArmorContents()); |
| 87 | + player.getInventory().setArmorContents(null); |
| 88 | + } else if (Conf.DROP_INVENTORY.asBool() && !Conf.DROP_ARMOR.asBool()) { |
| 89 | + CombatUtils.fakeItemStackDrop(player, player.getInventory().getContents()); |
| 90 | + player.getInventory().clear(); |
| 91 | + } |
| 92 | + if (!Conf.DROP_INVENTORY.asBool() || !Conf.DROP_ARMOR.asBool()) { |
| 93 | + keepInv(event); |
| 94 | + } |
| 95 | + } |
| 96 | + |
| 97 | + public void handlePlayerDrops(final PlayerDeathEvent event, final Player player, final Player killer) { |
| 98 | + if (player.equals(killer)) |
| 99 | + return; |
| 100 | + switch (Conf.PLAYER_DROP_MODE.asEnum(Conf.DropMode.class)) { |
| 101 | + case DROP: |
| 102 | + if (killer == null) { |
| 103 | + keepInv(event); |
| 104 | + keepExp(event); |
| 105 | + } |
| 106 | + break; |
| 107 | + case KEEP: |
| 108 | + if (killer != null) { |
| 109 | + keepInv(event); |
| 110 | + keepExp(event); |
| 111 | + } |
| 112 | + break; |
| 113 | + case TRANSFER: |
| 114 | + if (killer != null) { |
| 115 | + final ItemStack[] drops = event.getDrops().toArray(new ItemStack[event.getDrops().size()]); |
| 116 | + final HashMap<Integer, ItemStack> returned = killer.getInventory().addItem(drops); |
| 117 | + CombatUtils.fakeItemStackDrop(player, returned.values().toArray(new ItemStack[returned.values().size()])); |
| 118 | + event.getDrops().clear(); |
| 119 | + } |
| 120 | + break; |
| 121 | + case CLEAR: |
| 122 | + event.getDrops().clear(); |
| 123 | + event.setDroppedExp(0); |
| 124 | + break; |
| 125 | + default: |
| 126 | + break; |
| 127 | + } |
| 128 | + } |
| 129 | + |
| 130 | + private void keepInv(final PlayerDeathEvent event) { |
| 131 | + event.setKeepInventory(true); |
| 132 | + event.getDrops().clear(); |
| 133 | + } |
| 134 | + |
| 135 | + private void keepExp(final PlayerDeathEvent event) { |
| 136 | + event.setKeepLevel(true); |
| 137 | + event.setDroppedExp(0); |
| 138 | + } |
| 139 | + |
| 140 | +} |
0 commit comments