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final few fixes before 1.03, removed debug
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include/config/debug.h

Lines changed: 2 additions & 2 deletions
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#define GUARD_CONFIG_DEBUG_H
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// Overworld Debug
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#define DEBUG_OVERWORLD_MENU TRUE // Enables an overworld debug menu to change flags, variables, giving pokemon and more, accessed by holding R and pressing START while in the overworld by default.
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#define DEBUG_OVERWORLD_MENU FALSE // Enables an overworld debug menu to change flags, variables, giving pokemon and more, accessed by holding R and pressing START while in the overworld by default.
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#define DEBUG_OVERWORLD_HELD_KEYS (R_BUTTON) // The keys required to be held to open the debug menu.
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#define DEBUG_OVERWORLD_TRIGGER_EVENT pressedStartButton // The event that opens the menu when holding the key(s) defined in DEBUG_OVERWORLD_HELD_KEYS.
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#define DEBUG_OVERWORLD_IN_MENU FALSE // Replaces the overworld debug menu button combination with a start menu entry (above Pokédex).
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// Battle Debug Menu
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#define DEBUG_BATTLE_MENU TRUE // If set to TRUE, enables a debug menu to use in battles by pressing the Select button.
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#define DEBUG_BATTLE_MENU FALSE // If set to TRUE, enables a debug menu to use in battles by pressing the Select button.
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#define DEBUG_AI_DELAY_TIMER FALSE // If set to TRUE, displays the number of frames it takes for the AI to choose a move. Replaces the "What will PKMN do" text. Useful for devs or anyone who modifies the AI code and wants to see if it doesn't take too long to run.
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// Pokémon Debug

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