Skip to content

Commit 5580038

Browse files
committed
Merge branch 'shader-routing-assetbundle-cleanup'
2 parents fd59b38 + 36852f9 commit 5580038

129 files changed

Lines changed: 267 additions & 1610 deletions

File tree

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

crates/renderide-shared/src/lib.rs

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -13,15 +13,13 @@
1313
//! - [`packing`] — `MemoryPacker` / `MemoryUnpacker` and supporting traits implementing the
1414
//! binary contract.
1515
//! - [`buffer`] — [`buffer::SharedMemoryBufferDescriptor`] for shared-memory regions.
16-
//! - [`shader_upload_extras`] — optional trailing payload fields on `ShaderUpload`.
1716
//! - [`ipc`] — Cloudtoid queue helpers, the renderer-side dual-queue wrapper
1817
//! ([`ipc::DualQueueIpc`]), and the read-only [`ipc::SharedMemoryAccessor`].
1918
2019
pub mod buffer;
2120
pub mod ipc;
2221
pub mod packing;
2322
pub mod packing_extras;
24-
pub mod shader_upload_extras;
2523
pub mod shared_memory_writer;
2624
pub mod wire_writer;
2725

crates/renderide-shared/src/shader_upload_extras.rs

Lines changed: 0 additions & 62 deletions
This file was deleted.

crates/renderide/shaders/source/materials/blur.wgsl

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,5 @@
11
//! Grab-pass blur filter (`Shader "Filters/Blur"`).
22

3-
// unity-shader-name: Filters/Blur
43

54
#import renderide::filter_math as fm
65
#import renderide::filter_vertex as fv

crates/renderide/shaders/source/materials/blur_perobject.wgsl

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,5 @@
11
//! Per-object grab-pass blur filter (`Shader "Filters/Blur_PerObject"`).
22

3-
// unity-shader-name: Filters/Blur_PerObject
43

54
#import renderide::filter_math as fm
65
#import renderide::filter_vertex as fv

crates/renderide/shaders/source/materials/cadshader.wgsl

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,6 @@
44
//! `_OutlineColor`. Pass 2 (`forward_base`): standard cull-back emissive `_Color` output. Mirrors
55
//! the `xstoon2.0-outlined.wgsl` pass structure (`PassKind::Outline` + `PassKind::ForwardBase`).
66

7-
// unity-shader-name: CADShader
87

98
#import renderide::globals as rg
109
#import renderide::per_draw as pd

crates/renderide/shaders/source/materials/channelmatrix.wgsl

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,5 @@
11
//! Grab-pass channel-matrix filter (`Shader "Filters/ChannelMatrix"`).
22

3-
// unity-shader-name: Filters/ChannelMatrix
43

54
#import renderide::filter_vertex as fv
65
#import renderide::globals as rg

crates/renderide/shaders/source/materials/channelmatrix_perobject.wgsl

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,5 @@
11
//! Per-object grab-pass channel-matrix filter (`Shader "Filters/ChannelMatrix_PerObject"`).
22

3-
// unity-shader-name: Filters/ChannelMatrix_PerObject
43

54
#import renderide::filter_vertex as fv
65
#import renderide::globals as rg

crates/renderide/shaders/source/materials/circle.wgsl

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,5 @@
11
//! Unity unlit `Shader "Unlit/Circle"`: SDF circle (Manhattan distance) with smoothstep edge fade.
22

3-
// unity-shader-name: Unlit/Circle
4-
// unity-shader-name: Circle
53

64
#import renderide::globals as rg
75
#import renderide::per_draw as pd

crates/renderide/shaders/source/materials/custom_pbsintersect.wgsl

Lines changed: 0 additions & 251 deletions
This file was deleted.

0 commit comments

Comments
 (0)