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Load WAV with soundfile instead of torchaudio to avoid sox C++ crash … #8

Load WAV with soundfile instead of torchaudio to avoid sox C++ crash …

Load WAV with soundfile instead of torchaudio to avoid sox C++ crash … #8

Triggered via push March 9, 2026 14:43
Status Success
Total duration 28s
Artifacts 1
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2 warnings
build: inference/OpenLipSync.Inference/OpenLipSync.Inference/OpenLipSyncBackend.cs#L165
Possible null reference argument for parameter 'audioConfig' in 'AudioContext.AudioContext(int inputSampleRate, AudioProcessingConfig audioConfig, int modelVisemeCount)'.
build: inference/OpenLipSync.Inference/OpenLipSync.Inference/OpenLipSyncBackend.cs#L165
Possible null reference argument for parameter 'audioConfig' in 'AudioContext.AudioContext(int inputSampleRate, AudioProcessingConfig audioConfig, int modelVisemeCount)'.

Artifacts

Produced during runtime
Name Size Digest
artifact Expired
23.3 KB
sha256:88d81c8f359c1e0ddb53a5fc3f3bc1b2b99bf59d466ffdff15af94880dadaa80