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package main
import (
"fmt"
"github.com/adotout/pack_2d"
"github.com/nfnt/resize"
"image"
"image/draw"
_ "image/gif"
_ "image/jpeg"
"image/png"
"io/ioutil"
"log"
"os"
"path/filepath"
"regexp"
"strings"
)
// spritesheet generator
type config struct {
directory string
iconNamePrefix string
iconNameSuffix string
spriteImageFile string
spriteCssFile string
spriteSize uint
}
const testHtmlTemplate = `<html>
<head>
<link rel="stylesheet" href="{{spritesheet}}">
</head>
<body>
{{sprites}}
</body>
</html>
`
func main() {
debug := len(os.Getenv("DEBUG")) > 0
// config
spriteSheets := []config{
{
directory: "./assets/item_icons",
iconNamePrefix: "", // comes from filename already
spriteImageFile: "./assets/sprites/item-icons.png",
spriteCssFile: "./assets/sprites/item-icons.css",
},
{
directory: "./assets/item_icons",
iconNamePrefix: "", // comes from filename already
iconNameSuffix: "-sm",
spriteImageFile: "./assets/sprites/item-icons-sm.png",
spriteCssFile: "./assets/sprites/item-icons-sm.css",
spriteSize: 13, // needs to relatively match font size
},
{
directory: "./assets/spell_icons",
iconNamePrefix: "spell-",
iconNameSuffix: "-12",
spriteImageFile: "./assets/sprites/spell-icons-12.png",
spriteCssFile: "./assets/sprites/spell-icons-12.css",
spriteSize: 12,
},
{
directory: "./assets/spell_icons",
iconNamePrefix: "spell-",
iconNameSuffix: "-20",
spriteImageFile: "./assets/sprites/spell-icons-20.png",
spriteCssFile: "./assets/sprites/spell-icons-20.css",
spriteSize: 20,
},
{
directory: "./assets/spell_icons",
iconNamePrefix: "spell-",
iconNameSuffix: "-30",
spriteImageFile: "./assets/sprites/spell-icons-30.png",
spriteCssFile: "./assets/sprites/spell-icons-30.css",
spriteSize: 30,
},
{
directory: "./assets/spell_icons",
iconNamePrefix: "spell-",
iconNameSuffix: "-40",
spriteImageFile: "./assets/sprites/spell-icons-40.png",
spriteCssFile: "./assets/sprites/spell-icons-40.css",
spriteSize: 40,
},
{
directory: "./assets/objects",
iconNamePrefix: "object-", // comes from filename already
spriteImageFile: "./assets/sprites/objects.png",
spriteCssFile: "./assets/sprites/objects.css",
},
{
directory: "./assets/spell_icons",
iconNamePrefix: "spell-icon-",
spriteImageFile: "./assets/sprites/spell-icons.png",
spriteCssFile: "./assets/sprites/spell-icons.css",
},
{
directory: "./assets/npc_models",
iconNamePrefix: "race-models-",
spriteImageFile: "./assets/sprites/race-models.png",
spriteCssFile: "./assets/sprites/race-models.css",
},
}
// loop through spriteSheets
for _, c := range spriteSheets {
dirName := c.directory
fmt.Printf("[%v] Scanning\n", c.directory)
dir, err := ioutil.ReadDir(dirName)
if err != nil {
panic(err)
}
packer := pack_2d.Packer2d{}
id := 0
images := map[int]image.Image{}
imageNames := map[int]string{}
for _, file := range dir {
if file.IsDir() {
continue
}
name := file.Name()
if !strings.HasSuffix(name, ".jpg") && !strings.HasSuffix(name, ".png") && !strings.HasSuffix(
name,
".gif",
) {
continue
}
imgReader, err := os.Open(filepath.Join(dirName, file.Name()))
if err != nil {
panic(err)
}
imgDecoded, _, err := image.Decode(imgReader)
// if sprite size specified, we are resizing the image
if c.spriteSize > 0 {
imgDecoded = resize.Resize(c.spriteSize, c.spriteSize, imgDecoded, resize.Lanczos3)
}
packer.AddNewBlock(imgDecoded.Bounds().Max.X, imgDecoded.Bounds().Max.Y, id)
images[id] = imgDecoded
imageNames[id] = file.Name()
id++
imgReader.Close()
}
fmt.Printf("[%v] Found [%v] images...\n", c.directory, id)
packedImages, maxWidth, maxHeight := packer.Pack()
outImage := image.NewRGBA(image.Rect(0, 0, maxWidth, maxHeight))
css := ""
html := ""
for _, img := range packedImages {
// draw image
currentImage := images[img.Id]
mX := currentImage.Bounds().Max.X
mY := currentImage.Bounds().Max.Y
draw.Draw(outImage, image.Rect(img.X, img.Y, img.X+mX, img.Y+mY), currentImage, image.ZP, draw.Src)
// image properties
imageFileName := imageNames[img.Id]
imageName := slug(strings.TrimSuffix(imageFileName, filepath.Ext(imageFileName)))
imageHeight := (img.Y + mY) - img.Y
imageWidth := (img.X + mX) - img.X
// print out coordinates for debugging if need be
if debug {
fmt.Printf(
"[%v] X [%v] Y [%v] mX[%v] mY[%v] width [%v] height [%v]\n",
imageName,
img.X,
img.Y,
img.X+mX,
img.Y+mY,
imageWidth,
imageHeight,
)
}
css += fmt.Sprintf(
".%v { background: url('./%v') -%vpx -%vpx; height: %vpx; width: %vpx; display: inline-block; }\n",
fmt.Sprintf("%v%v%v", c.iconNamePrefix, imageName, c.iconNameSuffix),
filepath.Base(c.spriteImageFile),
img.X,
img.Y,
imageHeight,
imageWidth,
)
html += fmt.Sprintf(
"<span class=\"%v\"></span>\n",
fmt.Sprintf("%v%v%v", c.iconNamePrefix, imageName, c.iconNameSuffix),
)
}
// sprite
imgFile, _ := os.Create(c.spriteImageFile)
defer imgFile.Close()
png.Encode(imgFile, outImage)
fmt.Printf("[%v] Wrote [%v]\n", c.directory, c.spriteImageFile)
// css
f, err := os.Create(c.spriteCssFile)
if err != nil {
log.Fatal(err)
}
defer f.Close()
_, err2 := f.WriteString(css)
if err2 != nil {
log.Fatal(err2)
}
fmt.Printf("[%v] Wrote [%v]\n", c.directory, c.spriteCssFile)
// html
template := testHtmlTemplate
htmlFilePath := strings.ReplaceAll(c.spriteCssFile, "css", "html")
sheet := fmt.Sprintf("./%v", filepath.Base(c.spriteCssFile))
template = strings.ReplaceAll(template, "{{spritesheet}}", sheet)
template = strings.ReplaceAll(template, "{{sprites}}", html)
f, err = os.Create(htmlFilePath)
if err != nil {
log.Fatal(err)
}
defer f.Close()
_, err2 = f.WriteString(template)
if err2 != nil {
log.Fatal(err2)
}
fmt.Printf("[%v] Wrote [%v]\n", c.directory, htmlFilePath)
}
}
var re = regexp.MustCompile("[^a-z0-9]+")
func slug(s string) string {
return strings.Trim(re.ReplaceAllString(strings.ToLower(s), "-"), "-")
}