Open3D now has a method to project images onto textures. Doc: https://www.open3d.org/docs/latest/python_api/open3d.t.geometry.TriangleMesh.html#open3d.t.geometry.TriangleMesh.project_images_to_albedo Example: https://github.com/isl-org/Open3D/blob/main/examples/python/geometry/triangle_mesh_project_to_albedo.py We could replace OpenMVS. This should speed it up and we could use Screened Poisson Rec again.
Open3D now has a method to project images onto textures.
Doc: https://www.open3d.org/docs/latest/python_api/open3d.t.geometry.TriangleMesh.html#open3d.t.geometry.TriangleMesh.project_images_to_albedo
Example: https://github.com/isl-org/Open3D/blob/main/examples/python/geometry/triangle_mesh_project_to_albedo.py
We could replace OpenMVS. This should speed it up and we could use Screened Poisson Rec again.