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rules/3-Force-Management/3-Advanced-Force-Maintenance-granular-repair.tex

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A 5/6 pilot or crew is still included in the repair cost.
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For BattleTech, calculate \emph{repair} costs as 50\% of the unit's C-bill cost, multiplied by the percentage of internal sections damaged.
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The number of internal sections depends upon the unit; for example, a 'mech has 8 internal sections.
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The number of internal sections depends upon the unit; for example, a 'Mech has 8 internal sections.
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Treat a combat vehicle's motive system as a single additional internal section.
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For example, if a ground combat vehicle with a turret has motive system damage and 1 damaged internal section, pay 2 / 6 = 33.3\% of 50\% of the C-bill cost of the unit, or 16.67\% of the C-bill cost of the unit.
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It would cost 719,250 C-bills to repair a Demolisher Heavy Tank (Gauss) damaged in this way, instead of 1,078,875 C-bills per the standard \emph{repair} rules.

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