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changelog.md

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# Changelog
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## Patch 6.0.2 (November 11th, 2020)
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### General
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- Added NoRushRadius into the files so the missions can be opened via GPG editor without crashing.
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### FA Campaign
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#### Operation Mind Games (5th mission)
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- Disabled Scathis in Hex5's base due to recent balance changes to Scathis.
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### Aeon Campaign
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#### Operation High Tyde (3rd mission)
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- Small changes to make sure Arnold's ACU won't move when captured during the final cinematics.
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#### Operation Shining Star (5th mission)
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- Fixed bug where mission would not fail when civilians, that player was suppose to protect, died.
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### Custom Missions
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#### Operation Ioz Shavoh Kael
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- Fixed some players not spawning.
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- Fixed Player3 being neutral.
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#### Operation Ytha Aez
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- Fixed some players not spawning.
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#### Operation Tha Atha Aez
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- Fixed some players not spawning.
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#### Operation Uhthe Thuum QAI
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- Fixed some players not spawning.
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### Contributors
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- KionX
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- Shadowlorda1
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- speed2
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## Patch 6.0.1 (February 29th, 2020)
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### Custom Missions

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