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Nightly-Build-CI

Nightly-Build-CI #548

Triggered via schedule April 24, 2026 05:33
Status Success
Total duration 2h 6m 26s
Artifacts

nightly-build.yml

on: schedule
Matrix: Build Linux
Matrix: Build Windows MSVC 2022
Matrix: Unit-Test Linux
Matrix: Unit-Test Windows
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128 warnings
Build Linux (gcc, RelWithDebInfo, 19, 14): Games/Tests/src/VariableRateShading/VRSTests.cpp#L136
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, RelWithDebInfo, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, RelWithDebInfo, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, RelWithDebInfo, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, RelWithDebInfo, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, RelWithDebInfo, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, RelWithDebInfo, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
‘static void TRAP::Graphics::Renderer::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, RelWithDebInfo, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, RelWithDebInfo, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, RelWithDebInfo, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Release, 19, 14): Games/Headless-Tests/src/AntiAliasing/AntiAliasingTests.cpp#L46
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Release, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Release, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Release, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Release, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Release, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Release, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Release, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Release, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Release, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Release, 19, 14): Games/Tests/src/SpriteSheet/SpriteSheetTests.cpp#L132
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Release, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Release, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Release, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Release, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Release, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Release, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
‘static void TRAP::Graphics::Renderer::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Release, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Release, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Release, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Windows MSVC 2022 (RelWithDebInfo)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ./.github.qkg1.topposite/problem-matchers, actions/checkout@v4, gamestrap/gha-workspace-cleanup@v1.2.5, ilammy/msvc-dev-cmd@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Linux (gcc, Profiling, 19, 14): Games/Tests/src/SpriteSheet/SpriteSheetTests.cpp#L132
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Profiling, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Profiling, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Profiling, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Profiling, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Profiling, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
‘static void TRAP::Graphics::Renderer::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Profiling, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Profiling, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Profiling, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Profiling, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Windows MSVC 2022 (Profiling)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ./.github.qkg1.topposite/problem-matchers, actions/checkout@v4, gamestrap/gha-workspace-cleanup@v1.2.5, ilammy/msvc-dev-cmd@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Linux (gcc, Debug, 19, 14): Games/Tests/src/SpriteSheet/SpriteSheetTests.cpp#L132
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Debug, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Debug, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Debug, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Debug, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Debug, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Debug, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Debug, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
‘static void TRAP::Graphics::Renderer::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Debug, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, Debug, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Debug, 19, 14): Games/Tests/src/VariableRateShading/VRSTests.cpp#L136
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Debug, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Debug, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Debug, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Debug, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Debug, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Debug, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Debug, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Debug, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Debug, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Windows MSVC 2022 (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ./.github.qkg1.topposite/problem-matchers, actions/checkout@v4, gamestrap/gha-workspace-cleanup@v1.2.5, ilammy/msvc-dev-cmd@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Linux (gcc, ASan_LSan_UBSan, 19, 14): Games/Tests/src/VariableRateShading/VRSTests.cpp#L136
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, ASan_LSan_UBSan, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, ASan_LSan_UBSan, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, ASan_LSan_UBSan, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, ASan_LSan_UBSan, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, ASan_LSan_UBSan, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, ASan_LSan_UBSan, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
‘static void TRAP::Graphics::Renderer::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, ASan_LSan_UBSan, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, ASan_LSan_UBSan, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, ASan_LSan_UBSan, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, RelWithDebInfo, 19, 14): Games/Tests/src/VariableRateShading/VRSTests.cpp#L136
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, RelWithDebInfo, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, RelWithDebInfo, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, RelWithDebInfo, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, RelWithDebInfo, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, RelWithDebInfo, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, RelWithDebInfo, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, RelWithDebInfo, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, RelWithDebInfo, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, RelWithDebInfo, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, TSan, 19, 14): Games/Tests/src/VariableRateShading/VRSTests.cpp#L136
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, TSan, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, TSan, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, TSan, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, TSan, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, TSan, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, TSan, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, TSan, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, TSan, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, TSan, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Profiling, 19, 14): Games/Tests/src/SpriteSheet/SpriteSheetTests.cpp#L132
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Profiling, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Profiling, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Profiling, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Profiling, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Profiling, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Profiling, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Profiling, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Profiling, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, Profiling, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Windows MSVC 2022 (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ./.github.qkg1.topposite/problem-matchers, actions/checkout@v4, gamestrap/gha-workspace-cleanup@v1.2.5, ilammy/msvc-dev-cmd@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Unit-Test Windows (Profiling)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: gamestrap/gha-workspace-cleanup@v1.2.5. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Unit-Test Windows (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: gamestrap/gha-workspace-cleanup@v1.2.5. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Unit-Test Windows (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: gamestrap/gha-workspace-cleanup@v1.2.5. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Unit-Test Windows (RelWithDebInfo)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: gamestrap/gha-workspace-cleanup@v1.2.5. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Linux (gcc, TSan, 19, 14): Games/Tests/src/SpriteSheet/SpriteSheetTests.cpp#L132
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, TSan, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, TSan, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, TSan, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, TSan, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, TSan, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, TSan, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
‘static void TRAP::Graphics::Renderer::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, TSan, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, TSan, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (gcc, TSan, 19, 14): TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, ASan_LSan_UBSan, 19, 14): Games/Tests/src/VariableRateShading/VRSTests.cpp#L136
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, ASan_LSan_UBSan, 19, 14): Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, ASan_LSan_UBSan, 19, 14): Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, ASan_LSan_UBSan, 19, 14): Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, ASan_LSan_UBSan, 19, 14): Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, ASan_LSan_UBSan, 19, 14): Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, ASan_LSan_UBSan, 19, 14): Games/Sandbox/src/SandboxLayer.h#L140
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, ASan_LSan_UBSan, 19, 14): Games/Sandbox/src/Sandbox2D.cpp#L78
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, ASan_LSan_UBSan, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux (clang, ASan_LSan_UBSan, 19, 14): TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]