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Update Controller Mappings to 2026-06-07 (#739) #2436

Update Controller Mappings to 2026-06-07 (#739)

Update Controller Mappings to 2026-06-07 (#739) #2436

Triggered via push June 10, 2026 16:52
Status Success
Total duration 48m 49s
Artifacts

build.yml

on: push
Build Linux Clang 19
33m 20s
Build Linux Clang 19
Build Windows MSVC 2022
47m 53s
Build Windows MSVC 2022
Build Linux GCC 14
34m 55s
Build Linux GCC 14
Unit-Test Linux
13s
Unit-Test Linux
Unit-Test Windows
34s
Unit-Test Windows
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22 warnings
Build Linux Clang 19: Games/Headless-Tests/src/AntiAliasing/AntiAliasingTests.cpp#L46
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux Clang 19: Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux Clang 19: Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux Clang 19: Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux Clang 19: Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux Clang 19: Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux Clang 19: Games/Sandbox/src/SandboxLayer.h#L140
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux Clang 19: Games/Sandbox/src/Sandbox2D.cpp#L78
'BeginScene' is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux Clang 19: TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux Clang 19: TRAP/src/Scene/Scene.cpp#L297
'BeginScene' is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux GCC 14: Games/Tests/src/SpriteSheet/SpriteSheetTests.cpp#L132
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux GCC 14: Games/Tests/src/Screenshot/ScreenshotTests.cpp#L32
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux GCC 14: Games/Tests/src/RenderScale/RenderScaleTests.cpp#L60
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux GCC 14: Games/Tests/src/ImageLoader/ImageLoaderTests.cpp#L203
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux GCC 14: Games/Tests/src/AntiAliasing/AntiAliasingTests.cpp#L122
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux GCC 14: Games/Sandbox/src/Sandbox2D.cpp#L78
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux GCC 14: Games/Sandbox/src/ParticleSystem2D/ParticleSystem2DLayer.h#L64
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux GCC 14: Games/Sandbox/src/SandboxLayer.h#L140
‘static void TRAP::Graphics::Renderer::BeginScene(const TRAP::Graphics::OrthographicCamera&)’ is deprecated: Use BeginScene(Camera, Mat4) instead! [-Wdeprecated-declarations]
Build Linux GCC 14: TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Linux GCC 14: TRAP/src/Scene/Scene.cpp#L297
‘static void TRAP::Graphics::Renderer2D::BeginScene(const TRAP::Graphics::EditorCamera&)’ is deprecated: Use BeginScene(Camear, Mat4) instead! [-Wdeprecated-declarations]
Build Windows MSVC 2022
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ./.github.qkg1.topposite/problem-matchers, actions/checkout@v4, gamestrap/gha-workspace-cleanup@v1.2.5, ilammy/msvc-dev-cmd@v1. Actions will be forced to run with Node.js 24 by default starting June 16th, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Unit-Test Windows
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: gamestrap/gha-workspace-cleanup@v1.2.5. Actions will be forced to run with Node.js 24 by default starting June 16th, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/