Skip to content

has_current_config finds false incorrectly #597

Description

@Com2486

Attempting to set up a config mod, loosely based on the template.

Loader resets the profile to default every time it starts. I poked around in the scripts and added some prints and found that it is calling has_current_config, and returning false. As far as I can tell, this only happens on startup because the below patch works fine.

Image

Since the has_current_config fails, it forces current config to be default, and manually setting it back works.

Game: BEERCRUSH 1.1.5a (Native modloader)
Godot: GodotSteam 4.5.2
Modloader: 7.0.1
OS: Arch

Any other info or tests needed, I will run.

Metadata

Metadata

Assignees

No one assigned

    Labels

    4.54.xbugSomething isn't working

    Type

    No type

    Projects

    No projects

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions