- [Added] Support for Unreal Engine 5.8.
- [Improvement] Improved AutoPlay behavior to ensure it is consistently applied when disabled during playback initialization.
- [Improvement] Improved video texture color space handling to ensure correct brightness levels across Editor platforms.
- [Improvement] Adapted for OpenXR compatibility on Unreal Engine versions 5.5, 5.6, and 5.7.
- [Improvement] Improved stereoscopic video quality for right eye.
- [Improvement] Enhanced ABR playback rendering to ensure video textures are updated correctly when stream resolution changes.
- [Improvement] Updated plugin content naming to follow Unreal Engine naming conventions.
- [Improvement] Improved stability of multi streams initialization.
- [Improvement] Enhanced multi streams synchronization feature stability and accuracy, removing the need to wait for video initialization.
- [Improvement] Extended stream synchronization to playback control actions, ensuring synchronized streams respond consistently to Play, Pause, Seek and Stop.
- [Improvement] Optimized Android packaging with Shipping configuration.
- [Added] Support for Unreal Engine 5.7.
- [Added] Support for stereoscopic video playback in Side-by-Side and Top-Bottom formats.
- [Added] SynchronizeMultiStreams API to enable synchronization between streams with optional time offset.
- [Added] StopSynchronization API to stop all active stream synchronization.
- [Improvement] Improved Vulkan rendering when Vulkan validation layer is enabled.
- [Added] Support for Unreal Engine 5.6.
- [Improvement] Optimized performance when taking off and putting back on the Meta Quest device.
- [Improvement] Initial release of HISPlayer Meta Quest SDK for UE 5.5 with optimized video rendering performance with Vulkan.