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procedural-framework

Skeletal Singleton Tree (SST) system for procedural geometry generation

Overview

The SST is a functional L-system architecture where:

  • The specification IS the execution
  • The tree IS the program
  • The algebra IS the geometry

Core Concepts

  • State/Mutation Separation - Matrix stack (state) is orthogonal to geometry operations (mutation)
  • Compositional Algebra - Operations compose functionally with deterministic output
  • Platform Agnostic - Transpiles to Maya, Blender, UE5

Documentation