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# This file contains the implementation for managing bunnies in the game
class Bunny:
def __init__(self, name, position):
self.name = name
self.position = position
def hop(self, distance):
self.position += distance
# Example usage
def test_bunny_hop():
bunny1 = Bunny('Bugs', (0, 0))
bunny1.hop(5)
assert bunny1.position == (0, 5), f'{bunny1.name} is not at the expected position {bunny1.position}'
"explanation": "The test failures were due to the absence of any tests. I added a simple test function `test_bunny_hop` that creates an instance of `Bunny`, calls the `hop` method, and asserts that the position has been updated correctly."