Context
Specialist stones add a flat +20/+20/+15 to the jobs they are applied to, in addition to unlocking actions if level is high enough.
I often generate specialist macros, because they might get away with no food, or just be faster in general. This means I have to get my stats exact in the Stats tab. However, if I update my gear, I have to re-tweak my stats manually for all 3 specialists.
Feature description
Add a toggle next to a class name, so the Specialist bonus is automatically applied.
Additionally, hide/show the Quick Innovation/Heart and Soul buttons for non-specialist jobs.
UI suggestion
Additions in green, removals in red
Notes
As always, thank you for your invaluable work <3 and thank you for making a linux port
Context
Specialist stones add a flat +20/+20/+15 to the jobs they are applied to, in addition to unlocking actions if level is high enough.
I often generate specialist macros, because they might get away with no food, or just be faster in general. This means I have to get my stats exact in the Stats tab. However, if I update my gear, I have to re-tweak my stats manually for all 3 specialists.
Feature description
Add a toggle next to a class name, so the Specialist bonus is automatically applied.
Additionally, hide/show the Quick Innovation/Heart and Soul buttons for non-specialist jobs.
UI suggestion
Additions in green, removals in red
Notes
As always, thank you for your invaluable work <3 and thank you for making a linux port