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When Hydra render is washed out (near-white), retry once with an
anti-washout prompt that keeps .brightness() in validator-safe range
(0.75-0.85) while avoiding .colorama() combination. The retry is
bounded to 1 attempt and only fires for Hydra domain.
Results: 5/5 Hydra PASS (was 0/2 before), including 1 successful
washout recovery via retry.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
console.log(`[gauntlet] ${domain.id}: washout detected, retrying with anti-washout prompt`);
565
+
constantiWashoutPrompt=prompt+'\n\nIMPORTANT: Avoid additive washout. Keep .brightness() at 0.75-0.85 (no higher). Do NOT combine .brightness() with .colorama() — together they push the scene to pure white. Use .contrast(1.2-1.5) and .saturate() for visual richness instead of stacking brightening effects.';
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