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New game mode: moving cells #161

Description

@LewisGaul

Wacky idea for a new game mode: have the cells moving around. There are a few ways this could work:

  • Rows constantly scrolling, e.g. odd rows to the left, even rows to the right
  • Random movement of rows/columns

Some thoughts on how this might work:

  • Game class initiates changes to the board and minefield together, e.g. every second on a timer. Note numbers on the board will change.
  • Frontend receives a notification e.g. 'row 1 rotated to the left by 1', which it then animates by hiding numbers on the cells moving moving them and restoring updated numbers after the move is complete.
  • Need carefully handling of clicks during transitions...

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