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import operator
import time
from collections.abc import Callable, Hashable
import torch
from lightning_utilities import compare_version
from thunder.core import prims, utils
from thunder.core.proxies import Proxy, TensorProxy, unvariableify, Variable
from thunder.core.rematerialization import rematerialize
from thunder.core.symbol import BoundSymbol, Symbol
from thunder.core.trace import from_trace, tracectx, TraceCtx, TraceProvenance
from thunder.core.transform_common import dce
from thunder.core.pytree import tree_flatten
from thunder.executors.passes import (
update_fusion_call_ctx,
transform_for_execution,
)
from thunder.executors.utils import Region
from thunder.extend import FusionExecutor, register_executor, ImplInfo
from thunder.core.compile_data import get_compile_option
from thunder.executors.torchex import ex as pytorch_ex
_TORCH_GREATER_EQUAL_2_3 = compare_version("torch", operator.ge, "2.3.0", use_base_version=True)
def make_compiled(
bsyms: list[BoundSymbol],
sorted_unique_inputs: list[Proxy],
sorted_unique_outputs: list[Proxy],
*,
mode: str | None = None,
) -> Callable:
from thunder.executors.torchex import no_autocast
from thunder.core.codeutils import SigInfo
# Here we construct a trace that will be used to compile the function
# TODO: maybe we should have a utility that does this properly
region_trace = TraceCtx(None)
region_trace.args = sorted_unique_inputs
region_trace.kwargs = {}
region_trace.names = {a.name for a in region_trace.args}
with tracectx(region_trace):
for a in sorted_unique_inputs:
prims.unpack_trivial(a, name=a.name)
region_trace.bound_symbols += list(bsyms)
region_trace.bound_symbols.append(prims.python_return.bind(sorted_unique_outputs, output=None))
for bsym in region_trace.bound_symbols:
if bsym.sym == prims.unpack_trivial:
continue
for o in bsym.flat_outs:
if o is not None:
region_trace.add_name(o.name)
for sbsym in bsym.subsymbols:
for o in sbsym.flat_outs:
if o is not None and o.name not in region_trace.names:
region_trace.add_name(o.name)
# maybe make this the default if no sig info is present?
region_trace._siginfo = SigInfo("to_be_compiled")
region_trace._siginfo.args = [(a.name, None) for a in region_trace.args]
torchex_trace = transform_for_execution(region_trace, executors_list=(pytorch_ex,))
trace_callable = torchex_trace.python_callable(include_decorators=False)
torch_compile_fullgraph: None | bool = get_compile_option(
"torch_compile_fullgraph", "Whether to enable `fullgraph` from `torch.compile`. Defaults to `True`."
)
if torch_compile_fullgraph is None:
torch_compile_fullgraph = True
compiled_func = torch.compile(trace_callable, mode=mode, fullgraph=torch_compile_fullgraph)
# For each of `@torch.no_grad(), and `torch.autocast(device_type="cpu"|"cuda")` torch.compile
# create caches with a guard for the wrapped function. Since the torch.compile caches are per code object, not
# frame, all the dynamic copies of these context managers share the same code cache.
# Since Thunder generates many traces, all of them annotated with these context managers, we must put these context
# managers outside the `torch.compile` region
compiled_func = no_autocast(compiled_func)
compiled_func = torch.no_grad()(compiled_func)
def compiled_func_wrapper(*args):
if _TORCH_GREATER_EQUAL_2_3:
return compiled_func(*args)
orig = getattr(torch._dynamo.eval_frame.guarded_backend_cache, "skip_backend_check_for_run_only_mode", None)
try:
# Dynamo doesn't recreate a guard for the compiled function called from the backward thread. This is a
# problem because the guard is created with the forward thread ID, and the guard is not valid
# for the backward thread. Issue filed: https://github.com/pytorch/pytorch/issues/114674
torch._dynamo.eval_frame.guarded_backend_cache.skip_backend_check_for_run_only_mode = True
return compiled_func(*args)
finally:
if orig is not None:
torch._dynamo.eval_frame.guarded_backend_cache.skip_backend_check_for_run_only_mode = orig
return compiled_func_wrapper
class TorchCompileExecutor(FusionExecutor):
"""Fusion executor using torch.compile as the backend.
Args:
name: unique name of the executor
required_ops: set of syms to fuse
mode (str, optional) mode to pass to torch.compile
"""
def __init__(self, name: Hashable, required_ops: set | None = None, *, mode: str | None = None):
super().__init__(name, version=torch.__version__)
self.required_ops = required_ops
self.mode = mode
def fuse(self, region: Region, fusion_counter: int) -> BoundSymbol:
def keyfn(x: Variable) -> str:
return x.proxy.name
sorted_unique_inputs: list[Proxy] = [unvariableify(x) for x in region.inputs]
sorted_unique_outputs: list[Proxy] = [unvariableify(x) for x in region.outputs]
compiled: Callable = make_compiled(
region.bound_symbols, sorted_unique_inputs, sorted_unique_outputs, mode=self.mode
)
fusion_name = f"TorchCompile{fusion_counter}"
ctx = {fusion_name: compiled}
fusion_sym = Symbol(fusion_name, meta=None, is_fusion=True, executor=self)
fusion_bsym = BoundSymbol(
fusion_sym, sorted_unique_inputs, {}, sorted_unique_outputs, region.bound_symbols, _call_ctx=ctx
)
return fusion_bsym
def fusion_pass(self, trace: TraceCtx) -> TraceCtx:
start_time_ns: int = time.perf_counter_ns()
fusedtrace: TraceCtx = from_trace(trace)
producers, consumers = utils.producers_and_consumers(trace)
from thunder.executors.data_dependent_partition import fuse_bound_symbols, Node
def _should_fuse(a: Node, b: Node):
def _can_fuse_node(n: Node):
if len(n.group_bsyms) > 1:
return True
bsym: BoundSymbol = n.group_bsyms[0]
return self.can_fuse(bsym)
return _can_fuse_node(a) and _can_fuse_node(b)
bound_symbol_groups = fuse_bound_symbols(trace, _should_fuse)
fused_bsyms = []
# Counts how many fusions (per executor) have been constructed
fusion_counter: int = 0
for bsyms in bound_symbol_groups:
if len(bsyms) == 1:
bsym: BoundSymbol = bsyms[0]
if not self.can_fuse(bsym):
fused_bsyms.append(bsym)
continue
# TODO: this could use `get_fuel()` like nvfuserex does
if self.required_ops is None or any(bsym.sym.id in self.required_ops for bsym in bsyms):
region = Region(producers, consumers, bsyms)
fusion_bsym: BoundSymbol = self.fuse(region, fusion_counter)
fusion_counter += 1
fused_bsyms.append(fusion_bsym)
else:
fused_bsyms.extend(bsyms)
fusedtrace.bound_symbols = fused_bsyms
fusedtrace = rematerialize(fusedtrace)
fusedtrace = dce(fusedtrace)
fusedtrace = update_fusion_call_ctx(fusedtrace)
end_time_ns: int = time.perf_counter_ns()
elapsed_time_ns: int = end_time_ns - start_time_ns
elapsed_time_millis: int = elapsed_time_ns // 1000000
fusedtrace.set_provenance(TraceProvenance(f"Fusion (took {elapsed_time_millis} milliseconds)"))
return fusedtrace
def cuda_device_checker(*args, **kwargs):
# We only want to compile if all the TensorProxy arguments are on the GPU
flat_args, _ = tree_flatten((args, kwargs))
flat_tensorproxy_args = [x for x in flat_args if isinstance(x, TensorProxy)]
for arg in flat_tensorproxy_args:
if arg.device.type != "cuda":
return False
return True
# NOTE: [torch_compile_cat_ex vs torch_compile_ex]
# The former only relies on `torch.compile` for the operators where it shines the most and is meant to be used
# together with the nvfuser executor. Its current goal is only to fuse RoPE but the set of ops fused will change as each
# of the fusion backends evolve.
# The latter will try to `torch.compile` all the torch operators and is meant to be used without the nvfuser_executor
# since they would be competing over fusion opportunities. The advantage over simply doing `torch.compile` is that you
# still get all of Thunder's advantages, like enabling custom executors (e.g. with custom triton kernels) before it.
required_ops = {
"torch.cat",
prims.cat.id,
}
torch_compile_cat_ex = TorchCompileExecutor(name="torchcompile_cat", required_ops=required_ops)
register_executor(torch_compile_cat_ex)
# TODO: Carefully enable more ops checking that they do improve performance
supported_ops = {
"torch.split",
"torch.sum",
prims.add.id,
prims.broadcast_in_dim.id,
prims.cat.id,
prims.convert_element_type.id,
prims.full.id,
prims.mul.id,
prims.neg.id,
prims.pad.id,
prims.reshape.id,
prims.slice_prim.id,
prims.transpose.id,
# div and erf are used in GELU and are fused horizontally with RoPE when
# parallel residual paths are used in the transformer block
prims.div.id,
prims.erf.id,
prims.shallow_copy.id,
}
torch_compile_cat_ex._implmap = {
op: ImplInfo(checker=cuda_device_checker) for op in pytorch_ex.implmap if op in supported_ops
}
# Similar to torchcomile_cat, this executor is meant to be used with nvfuser_executor to allow
# inductor to claim cross_entropy computation.
required_ops = {
"nll_loss_backward",
"log_softmax_backward",
"torch.log_softmax",
"torch.nn.functional.nll_loss",
"torch.nn.functional.cross_entropy",
}
torch_compile_xentropy_ex = TorchCompileExecutor(name="torchcompile_xentropy", required_ops=required_ops)
register_executor(torch_compile_xentropy_ex)
supported_ops = {
prims.broadcast_in_dim.id,
prims.convert_element_type.id,
prims.div.id,
prims.ne.id,
prims.neg.id,
prims.pad.id,
prims.reshape.id,
prims.slice_prim.id,
prims.where.id,
"nll_loss_backward",
"log_softmax_backward",
"torch.log_softmax",
"torch.nn.functional.nll_loss",
"torch.sum",
"torch.take_along_dim",
"torch.Tensor.contiguous",
}
torch_compile_xentropy_ex._implmap = {
op: ImplInfo(checker=cuda_device_checker) for op in pytorch_ex.implmap if op in supported_ops
}
torch_compile_ex = TorchCompileExecutor(name="torchcompile")
register_executor(torch_compile_ex)
torch_compile_ex._implmap = {op: ImplInfo() for op in pytorch_ex.implmap}