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MediaDeviceInfo

Namespace: SpawnDev.SpawnJS.JSObjects
Inherits: SpawnJSObject
Source: JSObjects/MediaDeviceInfo.cs
MDN Reference: MediaDeviceInfo on MDN

The MediaDeviceInfo interface of the Media Capture and Streams API contains information that describes a single media input or output device. https://developer.mozilla.org/en-US/docs/Web/API/MediaDeviceInfo

Constructors

Signature Description
MediaDeviceInfo(SpawnJSObjectReference _ref) Deserialization constructor

Properties

Property Type Access Description
DeviceId string get Returns a string that is an identifier for the represented device that is persisted across sessions. It is un-guessable by other applications and unique to the origin of the calling application. It is reset when the user clears cookies (for Private Browsing, a different identifier is used that is not persisted across sessions).
Kind string get Returns an enumerated value that is either "videoinput", "audioinput" or "audiooutput".
Label string get Returns a string describing this device (for example "External USB Webcam"). Note: For security reasons, the label field is always blank unless an active media stream exists or the user has granted persistent permission for media device access. The set of device labels could otherwise be used as part of a fingerprinting mechanism to identify a user.
GroupId string get Returns a string that is a group identifier. Two devices have the same group identifier if they belong to the same physical device - for example a monitor with both a built-in camera and a microphone.
Facing EnumString<VideoFacingModeEnum>? get Facing mode

Methods

Method Return Type Description
ToJSON() MediaDeviceInfoJson Returns a JSON representation of the MediaDeviceInfo object.

Examples

SpawnDev.SpawnJS Mapping Note: The JavaScript examples below show the standard Web API usage. In SpawnDev.SpawnJS, the same API is available with C# conventions:

  • Properties and methods use PascalCase (e.g., readyState becomes ReadyState)
  • Events use ActionEvent with +=/-= (e.g., addEventListener("click", fn) becomes OnClick += handler)
  • Async methods return Task<T> instead of Promise<T>
  • Objects should be disposed with using statements
  • Access via JS.Get<MediaDeviceInfo>(...) or constructor new MediaDeviceInfo(...)
if (!navigator.mediaDevices || !navigator.mediaDevices.enumerateDevices) {
  console.log("enumerateDevices() not supported.");
} else {
  // List cameras and microphones.
  navigator.mediaDevices
    .enumerateDevices()
    .then((devices) => {
      devices.forEach((device) => {
        console.log(`${device.kind}: ${device.label} id = ${device.deviceId}`);
      });
    })
    .catch((err) => {
      console.log(`${err.name}: ${err.message}`);
    });
}

See full example on MDN