Could auto-detect common mismappings of unstandardized gamepads? - [ ] Weird axis dpads (see e.g. the DualShock 4's use of `"hat-*-bit"`) - [ ] Mismapped axises (e.g. -1..+1 triggers) - [ ] Misbehaving axises (e.g. uninitialized data / misinterpreted accelerometer data) This would probably only be terribly useful with a gamepad remapping UI or similar...
Could auto-detect common mismappings of unstandardized gamepads?
"hat-*-bit")This would probably only be terribly useful with a gamepad remapping UI or similar...