|
| 1 | +import os |
| 2 | +import xml.etree.ElementTree as ET |
| 3 | +from pathlib import Path |
| 4 | + |
| 5 | +from PyQt6.QtCore import QDir, qInfo, qWarning |
| 6 | + |
| 7 | +import mobase |
| 8 | + |
| 9 | +from ..basic_features import BasicModDataChecker, GlobPatterns |
| 10 | +from ..basic_game import BasicGame |
| 11 | + |
| 12 | + |
| 13 | +class KingdomComeDeliverance2Game(BasicGame): |
| 14 | + Name = "Kingdom Come: Deliverance 2 Support Plugin" |
| 15 | + Author = "TheForgotten69" |
| 16 | + Version = "1.0.0" |
| 17 | + |
| 18 | + GameName = "Kingdom Come: Deliverance II" |
| 19 | + GameShortName = "kingdomcomedeliverance2" |
| 20 | + GameNexusName = "kingdomcomedeliverance2" |
| 21 | + GameNexusId = 7286 |
| 22 | + GameSteamId = [1771300] |
| 23 | + GameBinary = "bin/Win64MasterMasterSteamPGO/KingdomCome.exe" |
| 24 | + GameDataPath = "Mods" |
| 25 | + GameSaveExtension = "whs" |
| 26 | + GameDocumentsDirectory = "%GAME_PATH%" |
| 27 | + GameSavesDirectory = "%USERPROFILE%/Saved Games/kingdomcome2/saves" |
| 28 | + |
| 29 | + def init(self, organizer: mobase.IOrganizer) -> bool: |
| 30 | + super().init(organizer) |
| 31 | + self._register_feature(BasicModDataChecker(GlobPatterns(valid=["*"]))) |
| 32 | + organizer.onAboutToRun(self._write_mod_order) |
| 33 | + return True |
| 34 | + |
| 35 | + @staticmethod |
| 36 | + def _get_mod_id(mod_path: Path) -> str | None: |
| 37 | + """Return the mod ID for a KCD2 mod. |
| 38 | +
|
| 39 | + Checks mod.manifest for <modid> (preferred) or <name>, falling back |
| 40 | + to the game mod folder name (the subfolder inside the MO2 mod directory). |
| 41 | + """ |
| 42 | + for manifest in mod_path.rglob("mod.manifest"): |
| 43 | + try: |
| 44 | + root = ET.parse(manifest).getroot() |
| 45 | + for tag in ("modid", "name"): |
| 46 | + elem = root.find(f".//{tag}") |
| 47 | + if elem is not None and elem.text and elem.text.strip(): |
| 48 | + return elem.text.strip() |
| 49 | + except ET.ParseError: |
| 50 | + qWarning(f"KCD2: failed to parse {manifest}") |
| 51 | + # Fall back to the folder that contains mod.manifest |
| 52 | + return manifest.parent.name |
| 53 | + # No manifest — use first subdirectory name (the game mod folder) |
| 54 | + for subdir in mod_path.iterdir(): |
| 55 | + if subdir.is_dir(): |
| 56 | + return subdir.name |
| 57 | + return None |
| 58 | + |
| 59 | + def _write_mod_order(self, app_path: str, wd: QDir, args: str) -> bool: |
| 60 | + if not self.isActive(): |
| 61 | + return True |
| 62 | + |
| 63 | + modlist = self._organizer.modList() |
| 64 | + mods_path = Path(self._organizer.modsPath()) |
| 65 | + mod_order_path = Path(self._organizer.overwritePath()) / "mod_order.txt" |
| 66 | + |
| 67 | + mod_ids: list[str] = [] |
| 68 | + for mod_name in modlist.allModsByProfilePriority(): |
| 69 | + if not (modlist.state(mod_name) & mobase.ModState.ACTIVE): |
| 70 | + continue |
| 71 | + mod_id = self._get_mod_id(mods_path / mod_name) |
| 72 | + if mod_id: |
| 73 | + qInfo(f"KCD2: mod '{mod_name}' -> id '{mod_id}'") |
| 74 | + mod_ids.append(mod_id) |
| 75 | + else: |
| 76 | + qWarning(f"KCD2: could not resolve id for mod '{mod_name}', skipping") |
| 77 | + |
| 78 | + if not mod_ids: |
| 79 | + mod_order_path.unlink(missing_ok=True) |
| 80 | + return True |
| 81 | + |
| 82 | + # MO2 priority 1 = top = highest priority. KCD2 is last-loaded-wins, |
| 83 | + # so highest priority must be last in the file. |
| 84 | + mod_ids.reverse() |
| 85 | + mod_order_path.parent.mkdir(parents=True, exist_ok=True) |
| 86 | + mod_order_path.write_text("\n".join(mod_ids)) |
| 87 | + qInfo(f"KCD2: wrote mod_order.txt with {len(mod_ids)} mods: {mod_ids}") |
| 88 | + return True |
| 89 | + |
| 90 | + def iniFiles(self): |
| 91 | + return ["custom.cfg", "system.cfg", "user.cfg"] |
| 92 | + |
| 93 | + def initializeProfile(self, directory: QDir, settings: mobase.ProfileSetting): |
| 94 | + for iniFile in self.iniFiles(): |
| 95 | + iniPath = self.documentsDirectory().absoluteFilePath(iniFile) |
| 96 | + if not os.path.exists(iniPath): |
| 97 | + with open(iniPath, "w") as _: |
| 98 | + pass |
| 99 | + |
| 100 | + modsPath = self.dataDirectory().absolutePath() |
| 101 | + if not os.path.exists(modsPath): |
| 102 | + os.mkdir(modsPath) |
| 103 | + |
| 104 | + super().initializeProfile(directory, settings) |
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