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- Status: Open.#1174 In MonoGame-Extended/Monogame-Extended;
- Status: Open.#1173 In MonoGame-Extended/Monogame-Extended;
- Status: Open.#1172 In MonoGame-Extended/Monogame-Extended;
- Status: Open.#1171 In MonoGame-Extended/Monogame-Extended;
- Status: Open.#1170 In MonoGame-Extended/Monogame-Extended;
- Status: Open.#1166 In MonoGame-Extended/Monogame-Extended;
- Status: Open.#1165 In MonoGame-Extended/Monogame-Extended;
MonoGame 3.8.5 Preview 6 and MonoGame Extended 6 with Vulkan - Unable to determine the shader profile for the current graphics platform.
backend: monogameThe issue exists when using the MonoGame referencesThe issue exists when using the MonoGame referencesscope: renderingSpriteBatch, PrimitiveBatch/VectorDraw, effects/shaders, BitmapFonts rendering, draw orderSpriteBatch, PrimitiveBatch/VectorDraw, effects/shaders, BitmapFonts rendering, draw orderscope: tilemapTilemap systems, tile layers, chunking, rendering, and related data structuresTilemap systems, tile layers, chunking, rendering, and related data structuresStatus: Open.#1150 In MonoGame-Extended/Monogame-Extended;MonoGame.Extended 6.0.0 doesn't appear to work with FNA
bugSomething is broken, crashes, regresses, or behaves unexpectedlySomething is broken, crashes, regresses, or behaves unexpectedlyscope: tilemapTilemap systems, tile layers, chunking, rendering, and related data structuresTilemap systems, tile layers, chunking, rendering, and related data structuresStatus: Open.#1146 In MonoGame-Extended/Monogame-Extended;Update documentation for MonoGame Extended Particle System Quick Start Guide
docsDocumentation-only work: XML docs, README, guides, or website contentDocumentation-only work: XML docs, README, guides, or website contentgood first issueBeginner-friendly, well-scoped, with repro steps, file pointers, and clear acceptance criteriaBeginner-friendly, well-scoped, with repro steps, file pointers, and clear acceptance criteriaStatus: Open.#1124 In MonoGame-Extended/Monogame-Extended;Breaking Changes in MonoGame Content Pipeline Broke Custom Content Importer/Processor Handling
bugSomething is broken, crashes, regresses, or behaves unexpectedlySomething is broken, crashes, regresses, or behaves unexpectedlyscope: content-pipelineMGCB workflows; importers/processors for atlases, fonts, animations, particles, Tiled mapsMGCB workflows; importers/processors for atlases, fonts, animations, particles, Tiled mapsStatus: Open.Use standard IDisposible implementation
breaking-changeRequires user code changes: API removals, behavioral breaks, or pipeline workflow changesRequires user code changes: API removals, behavioral breaks, or pipeline workflow changesenhancementImprovement to an existing feature: better defaults, expanded support, or quality-of-lifeImprovement to an existing feature: better defaults, expanded support, or quality-of-lifescope: apiPublic API surface: types, signatures, properties, interfaces, or serialization contractsPublic API surface: types, signatures, properties, interfaces, or serialization contractsStatus: Open.