Just started with MonoGame(.Extended) btw. Thank you!
public class MainMenuScreen : GameScreen
{
...
public override void Draw(GameTime gameTime)
{
GraphicsDevice.Clear(Color.CornflowerBlue);
Game.SpriteBatch.Begin();
Game.SpriteBatch.DrawString(_font, "Main Menu", _titlePosition, Color.White);
Game.SpriteBatch.DrawString(_font, "Press Enter To Play", new Vector2(100, 100), Color.White);
Game.SpriteBatch.End();
}
}
Just started with MonoGame(.Extended) btw. Thank you!