@@ -5,8 +5,21 @@ All notable changes to this project will be documented in this file.
55The format is based on [ Keep a Changelog] ( https://keepachangelog.com/en/1.1.0/ ) ,
66and this project adheres to [ Semantic Versioning] ( https://semver.org/spec/v2.0.0.html ) .
77
8+ > Dictionary
9+ > (P) - A premium version of that animation is available.
10+
811## [ Unreleased]
912
13+ ## [ 0.3.3] - 2024-08-09
14+
15+ ### Added
16+
17+ - ** New Animations** : Inner Radiance Torrent (P)
18+
19+ ### Fixed
20+
21+ - Animations not properly inheriting multi-layer deep options and predicates.
22+
1023## [ 0.3.2] - 2024-08-09
1124
1225### Fixed
@@ -31,8 +44,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
3144- Item Custom Animations Menu (#3 )
3245- ` opacity ` , ` size ` , ` loopProperty ` , and ` animateProperty ` effect options.
3346
34- #### Animations
35- - Rage
47+ - ** New Animations** : Rage
3648
3749### Fixed
3850
@@ -63,10 +75,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
6375
6476- Added a toggle to see the predicate data in the Token Image Manager.
6577- Added an option to use existing feats in the Token Image Manager.
66-
67- #### Animations
68-
69- - Jaws
78+ - ** New Animations** : Jaws
7079
7180## [ 0.1.1] - 2024-08-01
7281
@@ -80,12 +89,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
8089
8190- "Developer mode" setting. Puts into console what is being played with what roll options. Automatically on in ` npm run dev ` .
8291- Token Image Manager (#4 )
83-
84- #### Animations
85-
86- - Melee Ignition
87- - Jaws
88- - Unarmed Attack / Fist
92+ - ** New Animations** : Melee Ignition, Jaws, Unarmed Attack / Fist
8993
9094### Changed
9195
@@ -110,22 +114,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
110114### Changed
111115
112116- ` options.shape.value ` to ` options.shape.type `
113-
114- #### Animations
115-
116- - Light Pick
117- - Firearm Group
118- - Arquebus
119-
120- #### Sounds
121-
122- - Chain Lightning / Electric Arc
123- - Bow Shots
124- - Crossbow Shots
125-
126- #### Unfinished
127-
128- - Actor Animations Menu (#3 )
117+ - ** New Animations** : Light Pick, Firearm Group, Arquebus
118+ - ** New Sounds** : Chain Lightning / Electric Arc, Bow Shots, Crossbow Shots
129119
130120### Fixed
131121
@@ -153,15 +143,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
153143- Moved internal structure
154144- Pre-release versions to be semver compliant
155145
156- [ Unreleased ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.2.0...HEAD
157- [ 0.2.0 ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.1.3...v0.2.0
158- [ 0.1.3 ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.1.2...v0.1.3
159- [ 0.1.2 ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.1.1...v0.1.2
160- [ 0.1.1 ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.1.0...v0.1.1
161- [ 0.1.0 ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.0.9...v0.1.0
162- [ 0.0.9 ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.0.8-alpha...v0.0.9
163-
164- [ Unreleased ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.3.2...HEAD
146+ [ Unreleased ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.3.3...HEAD
147+ [ 0.3.3 ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.3.2...v0.3.3
165148[ 0.3.2 ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.3.1...v0.3.2
166149[ 0.3.1 ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.3.0...v0.3.1
167150[ 0.3.0 ] : https://github.com/MrVauxs/pf2e-graphics/compare/v0.2.1...v0.3.0
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