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[interactive-drive] Add multiplayer support #305

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@wlewNV

Summary

Allow multiple users to connect to the same interactive-drive session at once, sharing one world-model instance.

The scoping of this issue is intentionally large but will mostly be used to track current ideas / thoughts about having multi-user interaction.

Proposed scope

  • Support multiple concurrent client connections to one running session.
  • Define how control is shared (e.g. one active driver + spectators, or per-client vehicles).
  • Broadcast generated frames to all connected clients.

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