Need to create a game demo using omnidreams to show off its potential as a driver for interactive world models in games.
- The demo should be based in part on, but be separate from, the interactive-drive demo
- The demo should leverage the new inference API
- The demo should feel like a cohesive game experience
- The demo should be fun to play
- The demo should integrate and showcase as many applicable new FlashDreams features as possible
Need to create a game demo using omnidreams to show off its potential as a driver for interactive world models in games.