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NVIDIAGameWorks
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dxvk-remix
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Add a per-frame triangle budget for new geometry materialization
Build
#1295:
Pull request
#150
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BinqAdams
21m 49s
BinqAdams:fix/materialization-budget
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Fix inverted vsync latch from the implicit swapchain present interval
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Fix inverted vsync latch from the implicit swapchain present interval
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#1293:
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Merge branch 'dev/here_notifications' into 'main'
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#1292:
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Merge branch 'fix-hasing-rebase-error' into 'main'
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Merge branch 'dev/adunn/simplify_normal' into 'main'
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Merge branch 'hash-struct-perf' into 'main'
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Use full fp32 for direction and orientation on distant lights
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Use full fp32 for direction and orientation on distant lights
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#1284:
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Merge branch 'private/ddrivergomm/remix-5660-terrain-blending' into '…
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Drain pending dirty-slice barriers before large staged buffer uploads…
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#1281:
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Merge branch 'origin/dev/lvengesanam/fix_invalid_lerp_with_particlesy…
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Merge branch 'dev/kslawicki/volumetric_quality_presets_fix' into 'main'
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#1279:
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Merge branch 'fix-REMIX-5640' into 'main'
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Merge branch 'coderabbit-poem-fix-2' into 'main'
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Merge branch 'private/ddrivergomm/remix-5035-tooltip-fix' into 'main'
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36m 55s
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Merge branch 'dev/enaselli/submodules_depth' into 'main'
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#1271:
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