-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
70 lines (57 loc) · 1.67 KB
/
Copy pathCMakeLists.txt
File metadata and controls
70 lines (57 loc) · 1.67 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
cmake_minimum_required(VERSION 3.10)
project(marchingcubes)
# Set C++ standard
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Set OpenGL preference to GLVND
set(OpenGL_GL_PREFERENCE GLVND)
cmake_policy(SET CMP0072 NEW)
# Find required packages
find_package(OpenGL REQUIRED)
find_package(glfw3 REQUIRED)
# Add glad library
add_library(glad STATIC
glad/glad.c)
target_include_directories(glad PRIVATE
glad/include)
# Collect all source files
file(GLOB SOURCE_FILES
edgetable.cpp
tritable.cpp
marchingcube.cpp
main.cpp
imgui/*.cpp
imgui/*.h
imgui/misc/cpp/imgui_stdlib.*
imgui/backends/imgui_impl_glfw.*
imgui/backends/imgui_impl_opengl3.*)
# Collect all shader files using GLOB
file(GLOB SHADER_FILES
"${CMAKE_CURRENT_SOURCE_DIR}/shaders/*")
# Add executable
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
# Include directories
target_include_directories(${PROJECT_NAME} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/include
glad/include
${CMAKE_CURRENT_SOURCE_DIR}/imgui
${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends
${GLFW_INCLUDE_DIRS}
${GLM_INCLUDE_DIRS}
$ENV{GLM_INCLUDE_DIR})
# Link libraries
target_link_libraries(${PROJECT_NAME} PRIVATE
glad
glfw
OpenGL::GL
assimp
${CMAKE_DL_LIBS})
set(SHADER_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/shaders")
set(SHADER_DEST_DIR "${CMAKE_BINARY_DIR}/shaders")
file(MAKE_DIRECTORY ${SHADER_DEST_DIR})
add_custom_target(copyShaders ALL
COMMAND ${CMAKE_COMMAND} -E copy_directory ${SHADER_SOURCE_DIR} ${SHADER_DEST_DIR}
COMMENT "copying shaders to build directory"
)
add_dependencies(${PROJECT_NAME} copyShaders)