User-facing entry points to a Stride install:
- Stride.Cli — the cross-platform
stridecommand-line tool (adotnet tool): install Stride versions and create, build, and manage projects. - Stride.Launcher — the WPF launcher/installer application (Windows).
Install the published tool, install an engine, then create a project:
dotnet tool install -g Stride.Cli
stride sdk install # install the latest Stride engine
stride new game -n MyGame # `stride new` with no template lists what's availableCommand groups:
stride sdk <list|install|uninstall|update>— manage installed Stride engine versions.stride new— create a project from a template.stride upgrade— move a project to a newer installed engine (4.4.0+).stride studio— open Game Studio for the project's version.stride self update/stride version— manage and inspect the CLI itself.
Build/pack it from source:
dotnet build build/Stride.build -t:PackageCli # -> bin/cli/Stride.Cli.<version>.nupkgThe CLI is versioned independently of the engine (SemVer in Stride.Cli/Stride.Cli.csproj) and released by .github/workflows/release-cli.yml. See docs/build/versioning.md.
Build the launcher application and its installer:
dotnet build build/Stride.build -t:FullBuildLauncher