forked from 3DRadSpace/3D_Rad_Space
-
-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathSound.cs
More file actions
69 lines (56 loc) · 1.42 KB
/
Copy pathSound.cs
File metadata and controls
69 lines (56 loc) · 1.42 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
using System.Runtime.InteropServices;
namespace Engine3DRadSpace.Audio;
public class Sound : IDisposable
{
[DllImport("3DRadSpace.FFI.dll", CallingConvention = CallingConvention.Cdecl, EntryPoint = "E3DRSP_Sound_Create")]
private static extern IntPtr create(AudioEngine audio, string path);
[DllImport("3DRadSpace.FFI.dll", CallingConvention = CallingConvention.Cdecl, EntryPoint = "E3DRSP_Sound_Destroy")]
private static extern void destroy(IntPtr sound);
IntPtr _sound;
bool _disposed;
bool _ownsHandle;
public Sound(AudioEngine audio, string path)
{
_sound = create(audio, path);
_disposed = false;
_ownsHandle = true;
}
public Sound(IntPtr ptrSound)
{
_sound = ptrSound;
_disposed = false;
_ownsHandle = true;
}
internal Sound(IntPtr ptrSound, bool ownsHandle)
{
_sound = ptrSound;
_disposed = false;
_ownsHandle = ownsHandle;
}
public nint Handle
{
get => _sound;
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (_disposed)
{
return;
}
if (_sound != 0 && _ownsHandle)
{
destroy(_sound);
_sound = 0;
}
_disposed = true;
}
~Sound()
{
Dispose(false);
}
}