I am using FlightGear version 2020.3.19, most recent F16 release available in FG launcher, nvidia graphics card and my OS is linux ubuntu (popOS).
Hi,
The Canvas HUD is unreadable for me in specific scenarios eg. flying towards the clouds. I always set the hud brightness knob to max in the model. I tested this with the intel compatibility setting available in aircraft configuration aswell; similar results.
Is it supposed to be like this? Am I missing some graphics setting?
Would it be a good idea to implement a light tint to Canvas glass model for better contrast?(it looks as if it had some orange tint but only on the top side, irrelevant for first person HUD view)
I am using FlightGear version 2020.3.19, most recent F16 release available in FG launcher, nvidia graphics card and my OS is linux ubuntu (popOS).
Hi,
The Canvas HUD is unreadable for me in specific scenarios eg. flying towards the clouds. I always set the hud brightness knob to max in the model. I tested this with the intel compatibility setting available in aircraft configuration aswell; similar results.
Is it supposed to be like this? Am I missing some graphics setting?
Would it be a good idea to implement a light tint to Canvas glass model for better contrast?(it looks as if it had some orange tint but only on the top side, irrelevant for first person HUD view)