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[MISC] Fix flaky 'test_nonconvex_nonwatertight_collision' unit test. (Genesis-Embodied-AI#2995)
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tests/test_rigid_physics.py

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@@ -3593,7 +3593,7 @@ def test_nonconvex_nonwatertight_collision(show_viewer):
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torch.tensor((0.39,)),
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)
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)
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for _ in range(700):
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for _ in range(750):
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scene.step()
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# The velocity is fairly large for boxes whose contact set is stable at keep changing (border of a cliff)

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