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GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP) #23128

GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP)

GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP) #23128

AVX2  /  MSVC AVX2

succeeded Jul 12, 2026 in 11m 9s