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[BUG]: Catwoman wrong drawarea size on HW renderers #14296

@lightningterror

Description

@lightningterror

Describe the Bug

Currently there seems to be an issue with Catwoman drawarea size, I don't know if the m_vt.m_min.p, m_vt.m_max.p values are wrong when the boundingbox for the drawarea gets calculated but the issue only appears when doing sw blending with texture copies.
Texture barriers hide this issue because they don't use the drawarea.
If I change the draw area to a full rt size then the issue is fixed.

I narrowed down the problematic draw call to 669.

Reproduction Steps

Either use dx11 with medium blending level or use a different hw renderer with texture barriers disabled and medium blending level to reproduce the issue.

Expected Behavior

Correct drawarea.

PCSX2 Revision

2.7.250

Operating System

Windows 11

If Linux - Specify Distro

No response

CPU

Ryzen 5 7600

GPU

GTX 1070

GS Settings

No response

Emulation Settings

No response

GS Window Screenshots

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Logs & Dumps

Catwoman_SLUS-20992_20240104181723.gs.xz.zip

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