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45 lines (41 loc) · 3.96 KB
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Analyzing runs\act3_release_scan\act3_release_scan.csv
Rows: 540
Outcomes
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defeat 412
win 128
By policy and character
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heuristic bureaucrat runs= 20 outcomes={'win': 8, 'defeat': 12} avg_steps=125.1 avg_nodes=9.3 avg_fights=5.9
heuristic failed_wizard runs= 20 outcomes={'win': 6, 'defeat': 14} avg_steps=119.0 avg_nodes=9.1 avg_fights=6.0
heuristic guild_assassin_apprentice runs= 20 outcomes={'win': 6, 'defeat': 14} avg_steps=125.6 avg_nodes=9.2 avg_fights=6.0
heuristic hedge_witch runs= 20 outcomes={'defeat': 6, 'win': 14} avg_steps=142.9 avg_nodes=9.7 avg_fights=6.0
heuristic mortuary_apprentice runs= 20 outcomes={'defeat': 14, 'win': 6} avg_steps=120.5 avg_nodes=9.2 avg_fights=6.2
heuristic night_watch_recruit runs= 20 outcomes={'defeat': 17, 'win': 3} avg_steps=296.0 avg_nodes=9.0 avg_fights=6.2
heuristic sewer_diplomat runs= 20 outcomes={'defeat': 16, 'win': 4} avg_steps=149.9 avg_nodes=9.1 avg_fights=6.0
heuristic shroomancer runs= 20 outcomes={'win': 2, 'defeat': 18} avg_steps=177.2 avg_nodes=9.1 avg_fights=5.7
heuristic witch_clerk runs= 20 outcomes={'win': 3, 'defeat': 17} avg_steps=188.3 avg_nodes=9.2 avg_fights=6.0
linear_q bureaucrat runs= 20 outcomes={'win': 10, 'defeat': 10} avg_steps=155.7 avg_nodes=9.4 avg_fights=6.8
linear_q failed_wizard runs= 20 outcomes={'defeat': 16, 'win': 4} avg_steps=95.0 avg_nodes=9.2 avg_fights=6.2
linear_q guild_assassin_apprentice runs= 20 outcomes={'win': 8, 'defeat': 12} avg_steps=135.6 avg_nodes=9.3 avg_fights=6.8
linear_q hedge_witch runs= 20 outcomes={'defeat': 6, 'win': 14} avg_steps=142.9 avg_nodes=9.7 avg_fights=6.0
linear_q mortuary_apprentice runs= 20 outcomes={'win': 13, 'defeat': 7} avg_steps=126.6 avg_nodes=9.5 avg_fights=6.8
linear_q night_watch_recruit runs= 20 outcomes={'win': 6, 'defeat': 14} avg_steps=151.8 avg_nodes=9.3 avg_fights=7.3
linear_q sewer_diplomat runs= 20 outcomes={'defeat': 11, 'win': 9} avg_steps=259.0 avg_nodes=9.3 avg_fights=6.2
linear_q shroomancer runs= 20 outcomes={'win': 7, 'defeat': 13} avg_steps=176.3 avg_nodes=9.3 avg_fights=6.0
linear_q witch_clerk runs= 20 outcomes={'defeat': 17, 'win': 3} avg_steps=131.2 avg_nodes=9.0 avg_fights=6.0
random bureaucrat runs= 20 outcomes={'defeat': 20} avg_steps=128.7 avg_nodes=8.0 avg_fights=4.8
random failed_wizard runs= 20 outcomes={'defeat': 20} avg_steps=106.0 avg_nodes=7.9 avg_fights=4.5
random guild_assassin_apprentice runs= 20 outcomes={'defeat': 20} avg_steps=113.0 avg_nodes=7.8 avg_fights=4.4
random hedge_witch runs= 20 outcomes={'defeat': 19, 'win': 1} avg_steps=136.6 avg_nodes=7.7 avg_fights=4.4
random mortuary_apprentice runs= 20 outcomes={'defeat': 19, 'win': 1} avg_steps=114.5 avg_nodes=7.8 avg_fights=4.7
random night_watch_recruit runs= 20 outcomes={'defeat': 20} avg_steps=164.2 avg_nodes=8.1 avg_fights=5.2
random sewer_diplomat runs= 20 outcomes={'defeat': 20} avg_steps=123.2 avg_nodes=7.5 avg_fights=4.8
random shroomancer runs= 20 outcomes={'defeat': 20} avg_steps=125.3 avg_nodes=6.5 avg_fights=3.4
random witch_clerk runs= 20 outcomes={'defeat': 20} avg_steps=114.2 avg_nodes=7.5 avg_fights=4.8
Stalled / suspicious
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none
RESULT
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OK