Is there an existing issue for this?
Summary
marker3d doesnt appear in published game
Where did you encounter the bug?
Client
What platform(s) does this happen on?
Not sure
Polytoria version / commit
2.0.22
Godot and .NET versions
No response
System details
Processor Intel(R) Core(TM) i7 -3770 CPU @ 3.40GHz, Installed RAM 16.0 GB, Gtaphics Card NVIDIA GeForce GTX 1060 6GB, System Type 64-bit operating system, x64-based processor
Build configuration
Official downloaded build
Steps to reproduce
Publish a game with Marker3D in enviroment
Expected behavior
The Marker3D should be exactly where it was in Polytoria Creator
Actual behavior
No Marker3D appears where it shoudl actually be
Logs / console output
Screenshots, video, sample project, or world file
None
Reproducibility
Always
Additional details
This issue was created on behalf of ShadowStrike506 on the polytoria discord server cus they cant for some reason. They did not provide their operating system as of writing (might update if they do)
Is there an existing issue for this?
Summary
marker3d doesnt appear in published game
Where did you encounter the bug?
Client
What platform(s) does this happen on?
Not sure
Polytoria version / commit
2.0.22
Godot and .NET versions
No response
System details
Processor Intel(R) Core(TM) i7 -3770 CPU @ 3.40GHz, Installed RAM 16.0 GB, Gtaphics Card NVIDIA GeForce GTX 1060 6GB, System Type 64-bit operating system, x64-based processor
Build configuration
Official downloaded build
Steps to reproduce
Publish a game with Marker3D in enviroment
Expected behavior
The Marker3D should be exactly where it was in Polytoria Creator
Actual behavior
No Marker3D appears where it shoudl actually be
Logs / console output
Screenshots, video, sample project, or world file
None
Reproducibility
Always
Additional details
This issue was created on behalf of ShadowStrike506 on the polytoria discord server cus they cant for some reason. They did not provide their operating system as of writing (might update if they do)