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Languages

These are bit flags. So combininig them with bitwise OR will allow multiple languages for a character.

For example the value 0x03 (which is 0x01 OR 0x02) would mean that the character speaks the human language and the elfish language.

Value Name
0x00 No language
0x01 Human
0x02 Elfish
0x04 Dwarfish
0x08 Gnomish
0x10 Sylphic
0x20 Felinic
0x40 Morag
0x80 Animal

In Ambermoon Advanced there are additional languages in character byte 0x22.

Value Name
0x01 Ancient language