The Godot Builder has a few issues with it. Right now, this is a problem that plagues all actions and we'll have to figure out how to get the repository to point to our new LFS server automatically. We have a solution that works by manually calling git lfs install and git lfs pull but I'd like it to be better.
The Godot Builder has a few issues with it. Right now, this is a problem that plagues all actions and we'll have to figure out how to get the repository to point to our new LFS server automatically. We have a solution that works by manually calling
git lfs installandgit lfs pullbut I'd like it to be better.